Avorion turret factory. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. Avorion turret factory

 
Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam WorkshopAvorion turret factory  The types of stations can be determined by the scripts that the stations use for their routines

Posted April 10, 2018. When you "rebuild" the same station in a former sektor, it will get the same turrets. Discord. This station produces servos, which are used in the production of a variety of goods. find them im on single player and i have like one regulate turret thats independent targeting thats not a point defense turret but the turret factory is slow i found one on another single player that. Build 1 turret. Mining Turret (Factory Class - Size 1. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. You get the max dps, range and firerate if you just max out all components (with exceptions where less is better). Yeah I did that, i've been in multiple 10+ Turret Factories and the best thing i could find in Trinium area was a Railgun (1K DPS, 32km range) and a Bolter. The Factory randomly generate Turrets. this is limited to some events / missions (like the free slaves mission) and some "storyline" stuff if it can be called that. This mod allows you to modify the seed of turret factories. The manufacturing cost of the turret that fighter is based on is 3. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. 4] Created by Mighty Brankor (Avorion 2. Today I was playing around with a turret factory. < > Showing 1-7 of 7 comments . Posted on August 11, 2022. Using the non-overheating turret formula, DPS = Nb * D * R. See moreTurret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. . Allow all Turret Factories to craft any blueprint or transform a turret into a blueprint, whatever their tech level. 2) keep looking for better Turret factories. Only the high rarity turrets can't be built. Larger turrets would deal more damage and have a longer range, but would gyrate more slowly (unless turret-locked, of course) and would also have progressively larger accuracy penalties vs. Can't seem to build exotic turrets post update to 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. According to game. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. The problem is that the turret factory in. If nobody nearby has it, build your own. I think "importance" refers to how necessary the goods are to production and the overall economy. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. I'm almost feeling slot size increase is not even necessary as the main reason why slot size exists is projectile amount. maybe find more turret factories in the new galaxy and build some awesome weaponry (in my current galaxy, only 2 factories are close enough to the center to offer avorion turrets and both have crappy modifiers). 31 - 2. No sound except music. Can't seem to build exotic turrets post update to 2. The closest you can come is use the turret at a research station with some better material turrets. It makes 1c per sale. This mod allows the game to ' remember ' a cost of all ingredients of a player-made turret and assembly price, so selling price will be based on that instead of vanilla price. Like if i am building a laser, i will seach for "laser modulator" and hopefully a factory will be in the sector or in another discovered sector. Check the beta branch. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. First of all, thank you for creating and posting your comprehensive video series. But like mrweekes said, some turrets can't be copied. 298 Hülle: 28630 HPGo to avorion r/avorion •. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. These numbers are huge compared to other turrets I have seen so I am wondering how many GW exactly the turret will consume. 1, you'll need to install a patch from this post. I'm doing that and it's not working. In Work Credits: 664. ago. Yes. You either dodge torpedoes with mobility or you shoot them down with PDCs. Dooooooo iiiiit. (this is from a single factory and your experience may vary) Xanion Exceptional Turrets [Chaingun] Servo ~~~~~ 15. RNGesus For The Fail!Avorion Turret Crafting Guide. . AVorionのスクリーンショットとフリーソフトのペイントツールで出来ます。. The official script types of stations at the time of writing are: Biotope. Recommended. 9km Range, 6 slot and 1,2 fire rate. Usage. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. 2 Crosshairs 16. I can't even select my mining or double chainguns. The flushtrader. Although of course you may be lucky and among the factions in the Naonite. The only real issue with them is because of turret turn rates and how quickly our ships move and maneuver, they often have trouble keeping on target in combat. Beta turret designs are for cosmetic designs. When a player is physically in a sector, a factory will produce goods based on its size (S, M, L, XL, XXL) and at a rate based on. I took a bunch of the red 27's and re-crafted them at a level 36 research station. Posted August 26, 2020. upgrade and arm everyone to near-end-game state AVORION: same as Ogonite, really keep moving the turret factory closer and closer to the center until we've got 6ish end-game ships we will assault the last boss withSo best bet is to build in 0,1 and have a couple stations there with max fighter squadrons set to defend sector. With this tool, players can create and customize their own turrets to use in battles! Download Mod. As it stands now, turret factory made turrets are way to good. Elongated Turret Sorting. Go to avorion r/avorion •. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. . only turrets are allowed. ATM, i have no reason to farm purple or red weapons, becuase, i know that i can just craft better at an avorion turret factory, or even xanion if i want. Author: Alopix. 1, mod is client-side. ago. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Same. This way you can change the stats of built turrets. lua" ive narrowed it down to only unarmed turrets, and that the. 10 Online. So choose a good turret to go with it. DLC Avorion Into the Rift Out Now! Now available on Steam!. . 5. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. Health, speed, damage if its a fighter fighter. Pirates come in, get shot by my patrols and i get. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. Dropped turrets aren't worthless, you're right. While I was in there, I fixed the "Requires X. Crafting turrets is most useful in Ogorion-Avorion regions. Very annoying when trying to compare turret from 2 different factoryAvorion. I took a recent game to test out turret factory changes. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. All is going well except the AI keeps buying the stuff I transfer to my turret factory's holds, and unlike other factories, there's no menu to turn off trading. The types of stations can be determined by the scripts that the stations use for their routines. You like it. The turret factory is the place where you’ll be able to manufacture your own turrets. And the wiki seems pretty new and needs a lot of work. . Player factories are created with two production. Find a turret at a turret factory. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. Outputs are added to the station's cargo bay at the completion of each cycle. 6 million credits. Avorion is very awesome and I love what Boxelware are creating. About the future my plans - i am frustrated that figters in avorion nearly useless. everyone had 0 in stock, no factory found so far. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. What's weird is that I remember seeing the bolter turret available at more than one of the turret factories that I've discovered. I have a sector with a turret factory just outside the barrier and it's T37. Well, it's drawn from the station ID and your coordinates. 3. This takes some pre-exploring beforehand. Try to build some near core (like 1:1) for max tier weapons. Mining Lasers. They are also consumed by equipment docks. hansjsand • 1 yr. it’s progressively more earnings for each tier of factory that is owned. A guide to crafting various turrets in Avorion. I see the button but it's always greyed out for me. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. Sometimes, a factory will give you a turret but it has a lot of slots or other features. These scripts adds an 'add. I want to use these smaller ships as permanently docked defence platforms. DivineEvil. I understand there also to be a randomness component to turret factories as well. Link to comment Share on other sites. Subscribe to downloadTurret Factory Tweak: Add Exotic & Legendary Blueprints. Turret factories are found all over the galaxy. Point Defense lasers and Plasma Cannons, which are made from Ogonite and Avorion. I can't even select my mining or double chainguns. There are a few more turret component factories that can be added though it may end up being more of a. Ergo, from a financial point of view, it NEVER makes sense to scrap turrets. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. Building a turret station. Just make sure your turret factory is always escorted as you move it around. Solar Cell Factory. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. you can craft turrets with independent targeting straight from factory by maxing out independent targeting. . It's really brutal. The items are fixed for each cell of the map. Go to equipment dock to compare cost of parts and turret cost to sell price. The way stations operate, you will NEVER make a profit in a million years. the fire rate is the fire rate at wich it doesnt overheat, usually at 57 servo's at a turret factory. Yes, you can set up your own turret factories. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Avorion > Help & Troubleshooting > Topic Details. 023. Author. Turret factories received a massive DPS/Slot downgrade. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. If you're using version 0. Burnthalo. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. Note I re-rolled my tech 37 turret factory over 40 times. 30 r19012 e6e24eaa0998. After much fiddling about with research stations it is still a matter of luck getting a bodacous turret (of any type). would it be possible to allow turret factories to charge double or triple the material costs? if not that could it be implemented for the credit cost it's self being double or triple? I unders. Remember, this is RNG, you may very well build a turret factory right next to the core and it may very well not provide a single upgrade to your existing turrets. New update/DLC has a button to reroll the turret factory seed. Turret factories are subject to the same RNG as drops. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Only fire rate for cooldown weapons can be usefull to change. Discord. Only the damage variable seemed affected. (Actually, if you'll install it on server-side, you will not need to install it on client-side, unless you want additional QoL changes) I saw many people (including me) reporting that in 0. It is based on the distance the factory is to the core, and cannot be upgraded. It's cheesey and broken and will ruin the game for you but if you're really struggling it's a surefire way to progress. Turret Factory. I see the button but it's always greyed out for me. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. in-game I looked at the requirements for a Turret Factory and I found myself overwhelmed, no. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. Costs anywhere from 40mil to 80mil per turret. I'm not finding much though. One laser would have more then 100k (yes, more then 0. ago. 1. If the sell price covers all costs with some decent profit then build and sell more of this turret. 912 Nanoit: 22. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Also included are general. Don't make research a blanket item "engine research". I am currently trying to expand the firepower of a larger ship by docking smaller ships to it. They all dropped from level 33 to level 27. tehmuck • 2 yr. I noticed the seed didn't change, and I wondered why that was. I won't support it indefinitely, but I'd like to get it in a state that it will be useful for people. Avorion: 1. You can also just travel around and buy up the. Go to avorion r/avorion •. In secure you can simply return a table of data, you wanna save. Its DPS/slot. Then you build a steel factory. Dont do it. The problem is that Turret Factory simply does not have a trading settings interface, because its not a template factory and does not produce goods. Fighters are small, maneuverable, but relatively slow craft which provide a variety of roles to your fleet in Avorion. building a simple ore mine isn’t gonna make money that fast. This station produces warheads. Double Bolter Turret Exceptional Tech 36 Material Xanion DPS 1662. " Well this is a problem---that factory has zero controls about whether or not you can sell. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Apr 10, 2020 @ 2:37am. Say you have just coal. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Shouldn't mess with factory seeds at all. Thanks mate. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. 000 for One Electomagnetic Charge. . However, this limit is also further limited by your Building Knowledge as of 2. . Tried to find rockets, no luck. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. 0 unless otherwise noted. That coal is now worth 1c+ some modifier. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. I run a mix of armed and salvaging turrets and once the shields are down, the hull is childsplay. A Screenshot of Avorion. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I see Military Outposts are buying them so they should be present. All Activity; Home ; General ; Suggestions & Idea Voting ; Make turret factories less clusterfuck 0; Make turret factories less clusterfuck. The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. Subscribe. Right now each turret factory has their own plan of each turret. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. lua script for a good example. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. 2. <<< This also adds that "Challenge" you're so hungry to saddle people with, defending a Center 4 zone from all the invasions will be a task in and of. Gakm4 Nov 23, 2020 @ 3:00am. Starting from version 1. You can also build an own turret factory. Discord. The story will feature several boss fights (with epic loot!) and puzzles which you’ll have to solve. At the creation of a turrets factory it will get a seed. 0. . Ideally all blocks should have an 'armour' value which depends on the material (and this could be used to make Ogonite more useful), and railguns should have an 'armour-piercing' value which can be changed by adding or removing materials in the turret factory (and is randomly generated on looted railguns). So you basically will be cannibalizing other turrets to upgrade an existing turret. By z64555. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. It looks like a little turret with a wrench on top of it. . How does the game seed the generated turrets and what chan. Build in an empty sector so the tradingships don't get stuck. 1. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. Also adds the ability to bulk craft, and craft the max resource turret with a single click. I play only at "Insane" difficulty, and the game is so easy it's a joke! As many. building a simple ore mine isn’t gonna make money that fast. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. 1-0. Calculate the min/max time needed to recoup the cost of building the factory. Just buy the parts and find a good roll at a turret factory. I had that happen once. When you need 175m per turret on a 40 turret end game ship, this means destroying 9 high end goods producing stations per turret. Build in an empty sector so the tradingships don't get stuck. Here you're comparing a random Equipment Dock fighter with a custom fighter made from a factory-produced Turret. Note I re-rolled my tech 37 turret factory over 40 times. 2k. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. What you’re able to unbranded and resell is usually around 15-20 mil. notice: Playing with Steam off-line mode may lead to negative. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Rocket There are no factories that use rockets as an ingredient. p. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. . Extended Turret Factory. Here are my thoughts and observations on Avorion 2. ohhhhhhhhhh that's how that works. Avorion is mostly about the roleplay and the rules players make for themselves. I moved that second turret factory to 1:1, and it rolled a completely new set of bonuses. I also found a Solar-Cell factory in a nearby System and sold the first load of. Discord. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. There have been countless threads about this. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. The reason is that Lightning and Plasma (if they are of different types) will overcome any type of shield resistance that can make ships completely immune (on Insane at least) to certain damage types. Also included are. Just plop down a Turret factory next to that nice big pile of wreckage and get to work bring us all the components and we'll pump these puppies out for you like crazy! Oh thanks helpful popup I didn't think of that. Created a Fighter from that Turret 3. Exceptional tier turrets made at a factory tend to be better than anything you get from drops a vast majority of the time. ) Write a note in the galaxy map for each sector with trading posts detailing all turret goods obtainable from them. I pick a friendly system with a shipyard and an equipment factory. But it would be very nice if someone created such a flowchart of goods and resources to give players an idea of how the economy is supposed to work. 18K Members. This mod adds a button to the Turret Factory that randomizes* the seed of that factory. Telsa and Lightning cannon best DPS/Slot reduced to 20% of patch 2. This guide will give some basic input about the two best ways to obtain very powerful turrets. I ended up using a mod called Turret Seed Randomizer to just reroll the blueprints on the spot. Servo Factory (5,659,500 Cr) Produces: Servo Requires: Steel, Aluminium, Conductor, Plastic Steel Steel Factory Type 1 (6,924,000 Cr) Produces: Steel Requires: Scrap Metal, Coal Copper Copper Mine (10. Cool. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. Get a trading station, its going to cover the costs for the system. Finally make proper avorion turret. Ive tried the turret factory and they arent any better than drops. ) 30. The station must be in transport mode, I also reccomend saving your station design and then click the modify entire ship button in the designer and scale the station down until it is all enough to move. Every slot give to you 20%. 2 and Into the Rift DLC (spoilers). You can buy goods. Their is a mod for duplication of turrents based of raw materials instead of parts. 1. Research station will always output a random result, even if the turrets have the same prefix. Shouldn't mess with factory seeds at all. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. Turret material, at least for weapons, just determines. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Factories closer to the center of the galaxy will give you better turrets, but usually also larger turrets. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Hey ZiggyD. Building multiple turret factory is no longer necessary. The only factor I know of, is the slider for the price. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. Optionally, you may be able to alter the basic stats of the turret to a degree depending on the initial stats of the reverse-engineered turret. So if you find a turret factory that has a turret you really like and want to make it a standard weapon on all your ships. You will likely want to roll your own factories at like 0,1 to get the best possible turrets. #2. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. Unarmed turrets are used to harvest resources, and can sometimes have other quirky functions, such as. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. Same. 2. Any advice is appreciated. , double, triple, quad), D is the damage, and R is the fire rate, the DPS should be: Nb*D*R = 3*2640. I do not know if this applies to other weaponry. 50 is max. To that effect I built a turret factory there and various facilities to supply that turret factory. You can certainly set up all the factory chains that you need to supply materials, but that's a huge undertaking. Docking Ships together. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. Avorion Guide on Turrets , Current, Guide, Turrets, Turret Factories. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. e. For the best weapons "build/rebuild" a station from 3:3. While in one of your ships use the chat command /tmod this will attach the Engineering Weapons Bay to your ship, adding an icon to open the main window in the top right corner of the screen.